Building Games with Scrolling Game Development Kit 2 by Benjamin Marty
Author:Benjamin Marty [Marty, Benjamin]
Language: rus
Format: epub
Publisher: Benjamin Marty
Published: 2015-10-14T21:00:00+00:00
we first add it to the Touchable category so it takes part in the rules the player is using to pick up tiles.
This time, however, we won’t use a counter to track whether the player has picked up a star. We can use the TileChange function on a player sprite rule to remove the star tile (#255) when the player touches one, and then we can add other rules to implement invincibility instead of changing a new counter.
Since the TileChange rule was set up to put a result into TempNum, which indicates how many stars were taken, we can then add a rule to check TempNum to determine if 135
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